quote author=Trip link=topic=145.msg1082#msg1082 date=1351548871]
For classic wouldn't it make more sense to put an event limit per 24hrs for trials, rather than take away a few levels?
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This is exactly my point.
The problem is Stefan insists on forcing servers to use trial restrictions that are built-in to the client, therefore beyond the control of developers, and will not negotiate any possibility of us scripting our own trial restrictions, even if they'd be more effective.
One way to bypass the level restriction and any level count monitoring would be to use a single level filename, and then copy tiles + npcs from the true level file into the copy by script. I have told Stefan that we have discussed this possibility and would be prepared to use it, will be interesting to see what he says.