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Messages - Thor

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31
Events / Re: Don't Touch Me, I'm Scared (Event Idea)
« on: September 04, 2016, 08:57:49 AM »
The problem I see with wall masters is that the ones we use in Volurans are 100% clientside. If you have clientside baddies within events then you won't be able to see them the same as other players are seeing them. If we were to make a serverside version, most of us know that the detection/accuracy can be off.

32
Bugs and Suggestions / Re: Quote Button Doesn't Work
« on: August 31, 2016, 03:37:52 PM »
Appears to be fixed now?

33
Guilds / Guild Prize Ideas
« on: August 30, 2016, 01:05:24 PM »
Due to the fact that a couple of the Guild Prizes are not applicable without Mod Fort being activated, I'm looking to implement some other new prizes for Guild Points to be spent on. Feel free to post ideas here.

34
Guilds / Re: Rank Guild Point Awarding
« on: August 29, 2016, 05:37:22 PM »
A Guild Points award system for the Ranks has now been implemented. Those who occupy the top 5 of each Rank at the end of each month will have Guild Points awarded to their respective Competitive Guild.

Guild Points awarded for those who top the Spar + PK + TCG ranks are as follows -

1st:  10 Guild Points
2nd: 5 Guild Points
3rd - 5th: 1 Guild Point

---------------

As Archery is a single player based rank, the awarding is as follows -

1st: 5 Guild Points
2nd: 2 Guild Points
3rd - 5th: 1 Guild Point

---------------

As of this moment, Loyalists of Graal are set to gain 27 Guild Points. With this considered the prices for the various Guild Awards have been adjusted, but are subject to change in future depending on how things play out.

35
Guilds / Re: Rank Guild Point Awarding
« on: August 26, 2016, 01:50:28 PM »
How will we know when it opens?

When it is enabled there are multiple messages sent out within the Chat Box leading up to it, plus the time remaining can be seen on the sign outside for fort.

36
Guilds / Re: Rank Guild Point Awarding
« on: August 26, 2016, 01:12:26 PM »
Wait, so um...when does the fort actually open up?

The system is made to have it open once a day at 4 different possible times. Once all of those times are depleted they reset.

37
Bugs and Suggestions / Re: Quote Button Doesn't Work
« on: August 26, 2016, 11:43:56 AM »
I'll have to see if I can safely update the forums as it's been several years now since the last upgrade.

38
Bugs and Suggestions / Re: Arrows interacting with explosions
« on: August 25, 2016, 12:07:04 PM »
You mean fire blasts.

It's possible to do, though I'd prefer to turn arrows in to fireballs rather than fireblasts that explode. Might be preferable to prevent this within events as well.

39
Guilds / Rank Guild Point Awarding
« on: August 23, 2016, 04:56:56 PM »
For those who have not noticed there is a system in place where Guilds can unlock certain perks. These can all be seen here:

https://www.youtube.com/playlist?list=PLt91R-JPwtUDtA2pxeIw3XcQycEyZD9wY

However the only way at current to obtain Guild Points is through Mod Fort, which is not utilized as it requires a larger number of players around the clock to work as intended. I am therefore contemplating to award Guild Points to those who top the various Rank lists each month who are attached to a Competitive guild.

40
While I don't like how these are inconsistent, the colour names are built in to Graal.

41
Classic Main Forum / Re: Clean up Taylor Richards
« on: August 22, 2016, 03:19:41 PM »
Did nobody notice that the close X was rendering above the window title? :o

42
Bugs and Suggestions / Re: Save TCG match replay
« on: August 21, 2016, 08:34:28 AM »
It does seem like a lot of effort for something which can be screen recorded anyway, but it's not totally outlandish. The "games" that are played between NPCs are basically just looping through an array of configurations and moves.

43
Classic Main Forum / Re: Let's Hire a Scripter
« on: August 21, 2016, 08:32:13 AM »
Every server will tell you that they wish they had another powerhouse scripter available to them.

44
Bugs and Suggestions / Re: Chat Bubble
« on: August 20, 2016, 03:26:46 AM »
Correct. iClassic took them from Npulse.

45
Classic Main Forum / Re: The Forums!
« on: August 17, 2016, 12:03:50 PM »
Art can always be posted in General Discussion.

Development specific threads are better off on the official Graal forums, especially scripting.

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