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Messages - Racil

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61
Non Graal Related / NASA discovery on Mars
« on: September 26, 2015, 03:39:08 PM »
Nasa will supposedly announce a significant scientific discovery about mars this monday.
My guess is it's probably something to do with water, or that newspapers added the 'significant' part to make it sound more interesting.
What do you guys think?

62
Bugs and Suggestions / Re: Diagonal Throw
« on: September 24, 2015, 02:23:56 AM »
Graal v1.32 (offline version) found a way! You could also throw players in water to make them disappear and make them unable to play.
I think Dusty was able to pull it off more successfully on his version of classic.
What would the issue be in events with diagonal throwing? I understand haveing certain mechanics disabled, just curious.
edit:I forgot, #savethesigns !
Hmm, now I want to make sprites for signs falling face first onto the ground once you put them down.

63
General Graal Discussion / Re: Anyone good at drawing stuff not pixelart?
« on: September 20, 2015, 03:37:11 PM »
Beautiful!

64
Bugs and Suggestions / Diagonal Throw
« on: September 20, 2015, 03:26:20 PM »
It'd be nice if we could throw liftable objects diagonally the same way we do the boomerang.

65
General Graal Discussion / Anyone good at drawing stuff not pixelart?
« on: September 14, 2015, 04:01:19 AM »
Basi posted this on graalians http://www.graalians.com/forums/showpost.php?p=614015&postcount=35
I think we need a graal version of this image with a zorbi looking suspiciously at a hook hanging from the top of the image.

66
Events / Re: Survival
« on: August 15, 2015, 02:45:03 AM »
Sounds like running the gauntlet, but I have no idea what the event would have been called.

67
Events / Re: Survival
« on: August 12, 2015, 02:00:22 AM »
We've had an event similar to this in the past, but it requires serverside baddies. We only use clientside baddies because of problems with lag.

68
Bugs and Suggestions / Re: Stats
« on: August 09, 2015, 11:46:15 AM »
Could have a baddy beastiary where you can read about the different baddy types and see how many of each one you've killed maybe?
In some zelda games there's a character that counts how many signs the player has destroyed and is horrified at it lol

69
Guilds / Guild Logo Templates
« on: July 30, 2015, 01:48:26 PM »
I was working on a guild logo for Ventrue and thought I'd develop a template from it, and ended up with three templates.
guildlogo_template_01-03 are free to use

I'm also posting three examples of guild logos to maybe give some inspiration.

70
Bugs and Suggestions / Re: Daily/Optional Quests
« on: April 15, 2015, 03:36:17 PM »
Back on Tyhms GtA

71
Bugs and Suggestions / Re: Daily/Optional Quests
« on: April 12, 2015, 03:26:25 AM »
There used to be 'treasure maps' that were a bit like this. You'd find treasure maps that would mark a spot to dig, then you'd find a room with a chest and something guarding it. The prize would be a random item with limited use, but there was also one or two heras that could be obtained through it.

72
Hello and Goodbyes / Re: Hello! :3
« on: April 12, 2015, 03:20:19 AM »
Welcome to the forums!

73
Hello and Goodbyes / Re: Here
« on: March 11, 2015, 05:05:55 AM »
Hello!

74
Hello and Goodbyes / Re: Hiii
« on: September 07, 2014, 03:53:03 PM »
Hello 7 months too late!

75
Hello and Goodbyes / Re: Yo
« on: September 23, 2013, 08:07:54 AM »
I wanted to see more images like this :[

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