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Topics - lavaman

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1
Bugs and Suggestions / Card Idea
« on: December 05, 2012, 07:14:50 PM »
Alright, first set up a basement in the card shop.
Then set up tables that allow people to play variations of the card game with no effect on score.

Some examples:
3 and 4 ways
First to 0 HP wins
4x4 grid(cards may or may not last longer)
side warp(a card on the left side can be attacked by a card on the right side, vise versa and works the same vertically as well)

2
Events / Archery event
« on: September 28, 2012, 02:15:18 PM »
Thor doesn't think this would make a good event.
Disagree with him with me.



3
Bugs and Suggestions / Player Holding
« on: September 16, 2012, 10:43:25 AM »
What the first couple days after Classics release showed me was that classic has no problem getting players to come on;
But it does have issues keeping them around on the long term.
I made this thread to brain storms ways to change this.

So any ideas?

4
Events / sumoallstar arena path deletion
« on: September 11, 2012, 02:08:02 PM »
I ask that the little water paths in sumoallstar be deleted.
(As shown in the pic)

They add nothing to the event but give a place to just stand around and spam attacks.

5
Bugs and Suggestions / Castle right wall jump
« on: June 22, 2012, 08:19:34 PM »
Can there be a method to jump down from the wall in the uploaded picture for a quicker exit?

6
Then I realized y’all can do that for me instead...

------------------------------------------------------------
lavaman (Fri Jun 22 21:11:43 2012):
   i will think on it some more to find a way to prevent that
------------------------------------------------------------
Thor (Manager) (Fri Jun 22 21:09:58 2012):
   I know, my point is that it would be way too likely.
------------------------------------------------------------   
lavaman (Fri Jun 22 21:09:35 2012):
   read the very last section
------------------------------------------------------------
Thor (Manager) (Fri Jun 22 21:09:02 2012):
   Ties would be way too easy if playercount was dividable by 3.
------------------------------------------------------------
lavaman (Fri Jun 22 21:06:33 2012):
   First I will blabber on a bit of how the idea came to me...
   I noticed many servers added the event chance.
   I always disliked the event but the thing that ticked me off the most about it was that it was 100% luck based, nothing the player does can alter the results.
   So I spent 10 minutes on how it could be improved, this is the result...
   
   The event is called Critical Mass.
   There will be 3 small chambers, you will be able to enter the other 2 from any one so it will have to be in some sort of triangle pattern.
   
   The goal is to be in one of the 2 chambers with the least amount of people in them, you have 10 seconds to choose a room BUT you can still change your choice after that.
   
   The method to choose/change rooms will be walking so you can see what choice people are making before they make it.
   The people who are more prone to win are those who can stay ahead of the group or trail behind it.
   
   A tie is possible and in that case the reward will be split.
------------------------------------------------------------

7
Bugs and Suggestions / Theater
« on: June 03, 2012, 02:58:25 AM »
I would like there to be a theater house in Graal City that allows players to review all the little cutscene from the Intro to boss intro/death.

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