Graal Classic > Bugs and Suggestions

Bombs and Gravity

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maximus_asinus:
As a player and host, I sometimes feel like NPCs should be impacted by the gravity NPC the same way players are. A placed or thrown bomb should immediately drop if not supported by a blocking tile. Having the option to even toggle this during events could make stage building a lot more interesting.

Skyzer:
Nope.

Racil:
Would be nice as an option. But it probably would require lots of scripting?

maximus_asinus:

--- Quote from: Racil on September 05, 2016, 03:14:05 AM ---Would be nice as an option. But it probably would require lots of scripting?

--- End quote ---
I wouldn't think so, unless we wanted bombs to behave exactly like people. I think just having them fall when they're place or when they land after they're thrown would be good enough, and that would be as simple as a wall check.

Thor:
The issue here is that bombs (and the placement of their explosions) are Serverside, whereas movement / wall detection etc is Clientside.

Prior to the wipe I made fully Clientside bombs where this would have been "achievable", but they didn't work very well for a host of reasons.

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